Halo: Infinite - Reticles

The reticles I designed and implemented while I was working on Halo: Infinite. All were built with parameter based vector objects directly in the engine.

Battle Rifle, Assault Rifle, Sidearm, Hydra, Hydra Alt Mode, Machine Gun Turret, Wasp Gun, Rocket Hog, Throwable

Battle Rifle, Assault Rifle, Sidearm, Hydra, Hydra Alt Mode, Machine Gun Turret, Wasp Gun, Rocket Hog, Throwable

Commando Rifle, Combat Shotgun, Sniper Rifle, Scorpion Tank, Wasp Missiles, GunGoose, Needler, Pulse Carbine, Stalker Rifle

Commando Rifle, Combat Shotgun, Sniper Rifle, Scorpion Tank, Wasp Missiles, GunGoose, Needler, Pulse Carbine, Stalker Rifle

Skewer, Mangler, Plasma Turret, Wraith, Energy Sword, Plasma Pistol, Heatwave, Heatwave Alt Fire, Sentinel Beam

Skewer, Mangler, Plasma Turret, Wraith, Energy Sword, Plasma Pistol, Heatwave, Heatwave Alt Fire, Sentinel Beam

Shock Rifle, Disruptor, Gravity Hammer, Scrap Cannon, Ravager, Banshee Cannon, Chopper, Ghost, Cindershot

Shock Rifle, Disruptor, Gravity Hammer, Scrap Cannon, Ravager, Banshee Cannon, Chopper, Ghost, Cindershot

Hydra - Switching between direct fire mode and Lock-On mode.

Hydra - Switching between direct fire mode and Lock-On mode.

Hydra - Locking On in Alt Fire Mode

Hydra - Locking On in Alt Fire Mode

Hydra - Switching to Lock-On Mode while reticle overed an Enemy.

Hydra - Switching to Lock-On Mode while reticle overed an Enemy.

Heatwave - Switching between fire modes.

Heatwave - Switching between fire modes.

Wasp - Missles Cooldown

Wasp - Missles Cooldown

Rocket Launcher has a custom animation if you have the Grappleshot equipped to prevent overlapping.

Rocket Launcher has a custom animation if you have the Grappleshot equipped to prevent overlapping.

Mangler - Firing and reloading.

Mangler - Firing and reloading.

Shock Rifle - Firing and Charge

Shock Rifle - Firing and Charge

Plasma Pistol - Firing until overheated.

Plasma Pistol - Firing until overheated.

Plasma Pistol - Charging then firing.

Plasma Pistol - Charging then firing.

Ravager - Firing until overheated.

Ravager - Firing until overheated.

Ravager - Charging then fire.

Ravager - Charging then fire.

Commando Rifle - Firing

Commando Rifle - Firing

Wraith - Cannon Cooldown

Wraith - Cannon Cooldown

Gungoose - Firing.

Gungoose - Firing.

Banshee - Missile cooldown

Banshee - Missile cooldown

Skewer -  Firing

Skewer - Firing

Pulse Carbine - Firing until Overheat

Pulse Carbine - Firing until Overheat

Plasma Turret - Firing until overheated.

Plasma Turret - Firing until overheated.

Sniper Rifle - Showing Barrel Recovery Time

Sniper Rifle - Showing Barrel Recovery Time

Disruptor - Firing.

Disruptor - Firing.

Scrap Cannon - Firing

Scrap Cannon - Firing

Assault  Rifle - Firing.

Assault Rifle - Firing.

Cindershot - Firing.

Cindershot - Firing.

Needler - Firing.

Needler - Firing.

Reticle for throwable objects like Fusion Coils.

Reticle for throwable objects like Fusion Coils.