Halo: Infinite UI Map Exploration

Concepts exploring the visual treatment of the Halo: Infinite UI maps. Most of these were made fairly early in Infinite's production before a lot of pillars were established / finalized.

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An Example showing fog of war.

An Example showing fog of war.

We didn't have many available assets at the time I did these concepts, so I modeled these on some existing concept art.

We didn't have many available assets at the time I did these concepts, so I modeled these on some existing concept art.